Queen's Domain Book Locations: All 6 Library Books and Where to Find Them

Find every library book in Queen's Domain, including the tricky Upim's Fairy Tales, plus the correct slot order for the library puzzle.

Six books, one library puzzle, and at least two volumes hidden far from the tower: that is enough to send players wandering for half an hour. If you have filled most of your shelf and are stuck on the last book, you are not alone. This guide collects the Queen's Domain book locations reported by the community, explains the slot order, and walks you through the notoriously confusing Upim's Fairy Tales route.

Queen's Domain Book Locations at a Glance

The library puzzle in Queen's Domain asks for six books, and community reports agree that the room will not do anything until all six slots are filled. Many players finish the tower's library section with only three books and then discover they need the other three from elsewhere.

The most important thing to know early is that not every book is inside the tower. Players on the Steam forums confirm that two of the six are in outside areas, much like the bug book that some players found outside the tower. If you only explored the tower floors, you will almost certainly be missing something.

Here are the six titles, as listed by community members:

#Book TitleGenre Label (Per Players)Where It Is
IThe Great Work IV - RubedoAlchemical RecipesUnder a pyramid (outside the tower)
IIThe History of DragonsFantastical CreaturesTower (see notes below)
IIIDams and WeirsConstruction TechniquesTower (see notes below)
IVUpim's Fairy TalesFairy TalesObmuer Temple cave (outside the tower)
VThe Old Ones BeyondEldritch HorrorTower (see notes below)
VIKoko's Sapphic AdventuresQueer RomanceTower (see notes below)

A note on names: one commenter wrote "Myths of Dragons" and another wrote "Koku's," so expect small spelling differences depending on who you read. The in-game titles are the final word.

The Two Books Outside the Tower

Community reports split the six books into four tower finds and two outdoor finds. If your tower search is exhausted, these two are your answer.

The Great Work IV - Rubedo

According to player experience, this book sits under one of the pyramids. The entrance is on the outside of the pyramid, in a spot where you drop down a cliff. Once underground, look for a throwable stone cube. The book is reported to be right next to it.

One player noted that they went through this area and came out the "other side" into the main zone, assuming they had missed a secret door. If that happened to you, you may have walked right past the book. Slow down near the stone cube and check the surrounding corners.

Upim's Fairy Tales

This is the book that causes the most frustration, so it gets its own section below. In short, it lives in the Obmuer Temple cave system, not in the tower.

How to Find Upim's Fairy Tales in Obmuer Temple

Multiple players on the Steam discussion board said this was the only book they were missing, and several had spent 30 minutes or more searching the temple. The original directions were short: enter the cave near the raiders' shipwreck, follow a dark tunnel, find a hole with a giant tree, and drop to the first platform next to some Putrid Chickets.

That is accurate but easy to misread. Here is a clearer breakdown based on player experience and a video walkthrough of the area.

StepWhat to DoWhat to Look For
1Reach Obmuer Temple and find the cave entrance near the raiders' shipwreckA dark tunnel leading inward
2Follow the tunnel until you reach a holeA giant tree visible below
3Drop down and use your Air DashLand on the first platform, not the tree's interior
4Stay outside the treePutrid Chickets patrol this area
5Walk around the treeA small lit area with a Food Tray
6Check beside the trayA skeleton with the book next to it

The Biggest Mistake: Going Inside the Tree

The key warning from one player: do not go into the giant tree. The interior is the Rotting Cavern area. If an achievement for the Rotting Cavern pops up, you have gone too far and need to climb back out. The book is on the outside ring of the tree, not within it.

Another commenter said they ended up in "some kind of underground jungle" after descending too deep. If every room around you looks hostile and unfamiliar, that is a sign you overshot.

What the Video Shows

A walkthrough video of this section shows the player fighting through the cave with a sword (switching between a torch and a sword to light enemies), waiting for daggers to reset, and picking up some cursed loot. After dealing with the chickens, the player circles the tree area and spots the book. The narrator even briefly thinks they have failed a jump, then realizes the book is right there.

The takeaway: the book is easy to miss because the area is dark and busy. Clear the chickens first, then search calmly.

Library Puzzle Order: Where Each Book Goes

Finding the books is only half the job. The slots in the puzzle room have a required order, and players who fill them randomly report that nothing happens.

Community members agree on the following solution, read from left to right:

SlotBookCategory on the Note
IThe Great Work IV - RubedoAlchemical Recipes
IIThe History of DragonsFantastical Creatures
IIIDams and WeirsConstruction Techniques
IVUpim's Fairy TalesFairy Tales
VThe Old Ones BeyondEldritch Horror
VIKoko's Sapphic AdventuresQueer Romance

The logic is the category system. A note on the desk by the wall, next to the last numbered bookshelf, reportedly describes the subject of each slot. Two notes sit near the desk, and players say one of them is the hint for the solution. If you ever forget the order, go back and reread that note rather than guessing.

Quick Tips for the Puzzle Room

  • Read the desk notes before inserting anything.
  • Match each book to its category, not its title alone.
  • Work left to right, one slot at a time.
  • If nothing triggers, double-check that all six slots are filled and that none are swapped.

Tower Books and Other Hints

The four remaining books are reportedly found by exploring the tower as you climb. Community members were less specific about exact rooms, but a few details came up:

  • One player said a missing sixth book was found in the room with the woman NPC toward the top of the tower, after having collected five of six.
  • Another player noted the library has several areas that use books, including a top area with cages that takes three, and the first bookcase in the first room when you begin climbing.
  • At least one player asked where the final book goes for the late fees section, and that question went unanswered in the thread, so treat it as unresolved.

Since specific rooms are not confirmed beyond that, the best strategy is to do a full sweep of each tower floor, talk to every NPC, and open every side room before heading outside.

A Simple Collection Checklist

TaskDone When
Explore every tower floorNo unopened doors or side rooms remain
Check the room with the woman NPCYou have spoken to her and searched the room
Visit the pyramid undergroundYou have Rubedo near the stone cube
Clear Obmuer Temple's tree areaYou have Upim's Fairy Tales
Return to the libraryAll six slots are filled in order

Is the Reward Worth It?

Opinions differ. One commenter called the reward underwhelming, saying the mechanical lance feels slow on basic attacks and that its special keeps pushing you forward with little directional control. That is one player's view and may not match your playstyle, but it is worth knowing before you spend an hour on the hunt.

If you are a completionist, the collectible chase is satisfying regardless. If you care mainly about build power, consider whether a lance-style weapon fits how you fight before you invest the time. You can always check the official Queen's Domain Steam page for patch notes, since balance changes could alter how the reward feels.

Troubleshooting Common Problems

Players ran into the same snags repeatedly. Use this table to diagnose yours.

ProblemLikely CauseFix
Library puzzle does nothingBooks in wrong slotsReorder using the category note on the desk
Only 3 books after finishing the towerTwo books are outsideVisit the pyramid and Obmuer Temple
Cannot find Fairy TalesYou entered the treeClimb back out and circle the exterior
Rotting Cavern achievement poppedYou went too deepReturn to the first platform and search around the trunk
Rubedo not foundMissed the cube areaRe-enter the pyramid and check near the throwable cube

Final Thoughts

Mastering the Queen's Domain book locations comes down to two ideas: look outside the tower, and respect the slot order. The pyramid and Obmuer Temple hold the two most commonly missed volumes, and the Fairy Tales route is the one that trips up most players. Stay outside the giant tree, follow the lit Food Tray, and you will find the skeleton holding the book. Then head back to the library, match each volume to its category, and finish the puzzle.

FAQ

How many books are there in Queen's Domain?

Community reports say there are six books needed for the library puzzle: The Great Work IV - Rubedo, The History of Dragons, Dams and Weirs, Upim's Fairy Tales, The Old Ones Beyond, and Koko's Sapphic Adventures.

Are all Queen's Domain book locations inside the tower?

No. Players report that two books are outside: Rubedo under a pyramid and Upim's Fairy Tales in the Obmuer Temple cave system. The rest are found while climbing the tower.

Where is Upim's Fairy Tales?

Enter the Obmuer Temple cave near the raiders' shipwreck, follow the dark tunnel to a hole with a giant tree, and drop down. Stay outside the tree, walk around it past the Putrid Chickets, and look for a lit area with a Food Tray and a skeleton holding the book.

What order do the books go in?

Left to right: Rubedo, The History of Dragons, Dams and Weirs, Upim's Fairy Tales, The Old Ones Beyond, then Koko's Sapphic Adventures. A note near the desk by the last numbered bookshelf reportedly hints at each slot's subject.